
Escaping the Prison
Escaping the Prison
Escaping the Prison places you inside West Mesa Penitentiary with Henry Stickmin after his arrest in Breaking the Bank. A mysterious cake arrives in his cell, hiding potential escape tools. Your choices determine whether he escapes via stealth, force, or legal loopholes.
ESCAPE THE PRISON: CAN YOU OUTSMART THE SYSTEM?
In Escaping the Prison, Henry is stuck behind bars after a botched heist, and he receives a cake with “unusual” tools inside. Your mission in the game is helping him choose the right item to escape—from absurd gadgets to a surprise courtroom twist. With multiple escape paths and dozens of failed outcomes, the game turns every wrong move into comedy gold. Whether you're lawyering your way out or teleporting through walls, every run feels fresh and chaotic in the best way.
Choose Your Power Tools
There are six tools to choose from:
- NRG Drink: Grants super speed, but leads to a fail
- Teleporter: Can glitch you out… or into a wall
- Rocket Launcher: Backfires dramatically
- Cellphone: Triggers a courtroom trial—choose the right defense for a legal victory
- Drill: Unlocks a stealth path through prison walls
- File: Lets you saw through the window or door—but gets messy either way
Depending on what you choose and how you handle quick-time events, you’ll reach one of three good endings:
- Sneaky Escapist – escape through vents and truck sneaking
- Badass Bust Out – force your way out with slow-mo action
- Lawyered Up – win the court case with evidence
Each ending features completely different scenes, animations, and tone—giving the game high replay value.
MORE HENRY STICKMIN MAYHEM
- Breaking the Bank – The short prequel that started it all
- Stealing the Diamond – Use stealth or chaos to pull off the perfect heist
- Fleeing the Complex – Multi-path mega prison escape
